How to Install

Supported Blender versions

  • Blender 4.5+
  • Other versions remain unconfirmed. Since it's a basic modifier-based system, it might work on earlier versions, but not guaranteed.

Installation Procedure

Step 1: Download the Add-on

Download the SDFusion add-on ZIP files from Superhive Market or other sources.

Download Files

You will receive: - Main add-on file: SDFusion_x_x_x.zip (core add-on) - Asset file: Cutter_asset_x_x_x.zip (optional, for additional cutters)

The numbers in the filenames indicate the version, so they may differ from those shown in this image.

Step 2: Install the Add-on

  1. Open Blender
  2. Go to Edit > Preferences > Add-ons
  3. Click Install... button
  4. Select the SDFusion ZIP file and click Install Add-on
  5. Enable the "SDFusion" add-on by checking the checkbox

Installing Asset Files (v1.7.0+)

SDFusion v1.7.0 and later includes a built-in Asset Installer for easy setup.

  1. Go to Edit > Preferences > Add-ons
  2. Find and expand SDFusion
  3. You will see the Asset Library configuration panel

Preferences Panel

For New Installation:

If no assets are configured yet, you'll see "Status: Not Configured".

  1. Click "Install Assets..." button
  2. In the dialog:
  3. Asset ZIP File: Select your Cutter_asset_x_x_x.zip file
  4. Install Location: Choose a folder (default: Documents/Blender Assets)
  5. Click OK to install

Installation Dialog

The installer will: - Extract the ZIP file to the selected location - Automatically register it as a Blender Asset Library - Name the library "SDFusion Assets"

For Update/Reinstall:

If assets are already configured, you'll see "Status: Configured Successfully" with the current location.

  1. Click "Update / Reinstall Assets..." button
  2. Select the new ZIP file
  3. Confirm to replace existing assets

Warning: Updating will overwrite all existing assets in the library.


Manual Installation (Alternative)

If you prefer manual setup:

  1. Extract the asset ZIP file to a folder of your choice
  2. Go to Edit > Preferences > File Paths > Asset Libraries
  3. Click + to add a new library
  4. Navigate to the extracted folder
  5. Name it "SDFusion Assets" (or any name you prefer)

Verify Installation

  1. Open Blender's Asset Browser
  2. Select "SDFusion Assets" from the library dropdown
  3. You should see all the cutter objects and node groups

Asset Browser


Access SDFusion

After installation: 1. Open a 3D Viewport 2. Press N key to open the sidebar 3. Find the SDFusion tab

You're now ready to start using SDFusion!

Next : How to Use